Design for XR - Project Showcase 2026
Here presented are the outcomes from the courses DE712 - Immersive Media Design & DE324 - Digital Media Technologies (Spring Semester 2026).
• Course Duration: 3 weeks
• Project Developement: 2 weeks
Browse Projects:
Rat Rail
VR
Quest
Unreal
Arm-Swinging-Movement
Team: Suvid Rangile, Puru Vats, Kushagra Singh, Sharath Lotti
Step into the fur of a cynical, ex lab-rat in this VR odyssey set in a dilapidated, disc-strewn Y2K-era apartment. After being plucked from a dumpster by a lonely speed-freak dealer, you aren't looking for cheese—you’re looking for the "Supernova," a legendary high stash at the end of a vertigo-inducing journey through a graveyard of CRT monitors and 64-bit consoles and fish tanks.Use experimental batches to bend physics, experience psychedelic fever dream, riding bass-heavy soundwaves to reach the score, all while your body struggles to keep up with your ambition.
Zoobie Doobie
VR
Quest
Unity
Rowing-Movement
Team: Rohit Waghmare, Swapnanil Das, Kanishk Kamal, Riddhi Ashokkumar
Zoobie Doobie is an interactive VR game set inside a flooded apartment, transforming an everyday home into a playful survival adventure. Zoobie, a young bachelor with a broken leg, leaves all the taps open, waiting for water to come before falling asleep, only to wake up and find his entire apartment flooded.The game begins with players on a cushion, rowing through water-filled rooms steering around floating furniture, avoiding electrified appliances, collecting drifting pizza slices for energy, and racing against time to locate and shut off the running taps.Designed to be played entirely from a seated position, the game uses intuitive rowing motions to create an immersive VR experience filled with exploration, urgency, and fun problem-solving.
De-mon-days
VR
Quest
Unity
Room-scale-Movement
Team: Karthikay Agrawal, Kshitij Ghag, Manasi Bansode, Spandan Nath
Ever wondered what it would be like to intern for the devil?In our exciting new 6DoF game, you can do just that! With armageddon right around the corner, you've volunteered to keep hell's offices running. From hacking together an apocalyptic media campaign, to getting the board room fit for your Lord - in this world right is wrong, wrong is right, and all is red.Do your job badly enough, and you might just get your soul back.
ME’OW
VR
Quest
Unity
Arm-Swinging-Movement
Team: Tanushree Pillai, Ajay Babu, Shrestha Sharma, Arpit Singh
Me'ow is a VR game told from a cat’s point of view. You play as Me, a friend of Ow. They’ve always been together until Me is forcefully taken to a new home, leaving Ow behind. Me doesn’t want a new life. Stuck inside with the new owner Barry, Me comes up with a plan - make the house such that Barry can’t take it anymore.The core mechanic revolves around destruction and making a mess. The goal is to have fun and create enough mess to push Barry’s frustration meter to its limit. Too little, and he just cleans up. You have to do whatever it takes to go back home.
Patchwork
VR
Quest
Unity
Joystick-Locomotion
Team: Rajenshu Raut, Upasana R., Yuvraj Chauhan, Manan Soni
Patchwork is a VR experience set within the shadowy, cluttered spaces of a near-abandoned tailor's lair.Trapped inside his workshop, players must find a way to escape the madman's clutches by identifying and solving puzzles hidden throughout the environment. Nothing is straightforward. Nothing is what it first appears to be. The room is full of objects, tools, contraptions and curiosities that seem to have been arranged by a mind that operates on its own logic entirely.Players experience the game as one of the madman's own creations. Aware, but unfinished. Present, but not quite whole. The workshop holds the key to changing that, if you know where to look and what to do with what you find.After all, you cannot run from something until you have the means to run.
Khat-Phat
VR
Quest
Unity
Arm-Swinging-Movement
Team: Snesha Roy, Megh Bora, Prajwal Dhiman, Kanak Kothawale
Khat-Phat is a VR stealth experience inspired by a childhood memory of retrieving a cricket ball from a neighbor’s backyard without waking up a sleeping uncle. Set in a culturally rooted rural Indian environment, the project explores how ordinary domestic sounds become amplified through a child’s fear of being caught. Using sound as the primary gameplay mechanic, players navigate through obstacles, manage a dynamic sound meter, and experience tension built from micro-interactions rather than explicit threats. The project blends nostalgia, social anxiety, spatial perception, and time pressure to create an immersive, emotionally grounded stealth experience.
Chaar Diwaari
VR
Quest
Unity
Room-scale-Movement
Team: Akshay R Nair, Avinash Bara, Srishti Rachna, Khadiza Khasamwala, Muhammed Fuaad
Chaar Diwaari is a narrative-driven VR experience set within the confined space of a traditional Indian household after a mysterious death. Trapped inside four walls, players investigate the room where it happened — examining objects, uncovering hidden details, and listening to fragmented testimonies from family members who were all present that night.As perspectives shift and memories contradict one another, the space itself becomes a silent witness. Every object carries weight. Every shadow feels deliberate.In a house where no one claims to know the truth, the player must piece together what really happened.
Fae Bound
VR
Quest
Unity
Room-scale-Movement
Team: Shubhankar Jadhav, Harshal Kalwaghe, Soumya Ramteke, Nikunj Mour
Fae Bound is a whimsical VR adventure set inside the enchanted house of a powerful fae. Trapped within the house, players must explore the space and uncover a way to escape.The experience begins with the player imprisoned in an iron cage, where they meet Sera, a tiny captive fae who becomes their guide. Unable to free herself, she helps the player break out of the cage and navigate the strange rooms of the house. As players move through the environment, they solve puzzles, uncover hidden mechanisms, and learn fragments of magical incantations hidden throughout the space. These spells gradually become essential in preparing the player to confront the fae who has trapped them inside.Players are invited to explore the enchanted house, uncover its hidden magic, and attempt their escape from the fae who holds it under her control.
See course outcomes from the previous years:
• Showcase Autumn 2025
• Showcase Spring 2025
• Showcase Autumn 2024
• Showcase Spring 2024
• Showcase Autumn 2023
• Showcase Autumn 2022
• Showcase Autumn 2021