IMXD Lab Internship
3D Environment Artist (VR)
DurationJan – Jun 2027
CompensationPaid internship
LocationIn-person
Apply byNov 10, 2026
This is a 3D art internship to help build out the environments and assets for the lab's real-time VR 6DoF narrative project — real-time-ready spaces designed to support immersion.
Role Overview
You'll join the project's existing team, modelling, texturing, and optimising 3D assets and environments in person alongside the rest of the production team — including the VR developer also joining for this role, who integrates finished assets directly into the build. Responsibilities include iterative refinement based on feedback and handing off finished assets for integration into the pipeline. This project builds on prior IMXD Lab work in 6DoF narrative design, including Belonging and Into the Manhole.
Desired Qualifications
- Working knowledge of the 3D pipeline, including modelling, texturing, and basic animation, using tools such as Maya, Blender, or Substance Painter.
- Interest in real-time asset optimisation or spatial sound design, prior experience not required.
- Nice to have: understanding of the game asset creation pipeline, or knowledge of asset integration in a game engine.
Send us your resume and portfolio.
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